﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace project_phoenix.source
{
    abstract public class HudElement
    {
        // Members

        // Functions
        abstract public void Initialize();
        abstract public void LoadContent();
        abstract public void Update(GameTime gt);
        abstract public void Draw();
    }
}
